Klingon Fury Impressions & Upgrades

I have to admit, I am a little out of my element on this one. My playstyle is primarily lifelink, or artifacts, I have never played a Black/Red deck, Voltron (equipment), or anything else related to this decks style.

However, as a Star Trek fan, I still have to play this deck at some point and hope for a glorious and honorable death in battle, so why not work on a few upgrades? Let’s give this a shot and hope for the best!

Fair warning, as a player new to Black/Red/White sacrifice, I don’t think there is too much I would want to change with this deck. This article will be updated as I find additional improvements.

Commander Options

A detailed illustration of Worf, a Klingon character, depicted as a legendary creature in a card game, with a fierce expression and holding a weapon, set against a futuristic background with digital displays.
A legendary creature card featuring 'Kor, Cause of Vengeance,' a Klingon warrior officer with a powerful ability related to attacking and sacrificing creatures.

While Worf Defiant Commander might be the most popular Commander option considering his Iconic role through the Star Trek Franchise. I am more drawn to playing Kor, Cause of Vengeance as my Commander choice.

Not only does Kor cost less to cast, but I can also take advantage of the sacrifice ability to draw through out 100-card deck while buffing our Klingon Empire +2/+2. This feels more appealing than exiling cards and hoping I have enough mana to play them by my next turn.

Upgrade Parameters

This deck naturally is concerned about sacrificing your Klingons to Stovokor. So I my goal is to find ways to increase the LTB abilities, and find ways to bring them back from the graveyard.

However there are a few cards like Voq Torchbearer, Sword of Light and Shadow, The Promise of Kahless, already in this deck that have graveyard support so I shouldn’t be too concerned about upgrading that aspect.

Card Swaps

A Magic: The Gathering card featuring Korok, Liberated Rage, a Legendary Artifact Creature depicted as a Klingon Borg. The card design includes a vibrant illustration of Korok with robotic parts, set against a futuristic background with glowing elements and a detailed description of his abilities.
Magic: The Gathering card featuring L'Rell, Fierce Visionary, a legendary Klingon Warrior character with abilities to create a 2/1 red Klingon Warrior token and perform surveil actions.

Korok Liberated Rage was the first card that stood out to me. Considering he is already in the Borg Precon, to keep things more original I want to replace him with something that can contribute to the Empire.

L’Rell Fierce Visionary allows me to create a 2/1 Klingon each combat phase. While I am forced to sacrifice it at my end step, since she creates a token at the beginning of combat, I can use this token as fuel for Kor’s sacrifice ability to enhance other Klingons with an additional +2/+2 each turn.

On top of that, L’Rell’s token ability also fuels her second ability allowing us to surveil our library to filter through cards that may be more useful.

A Magic: The Gathering card titled 'Night's Whisper' featuring an illustration of a stern man with an eye patch, holding cards and speaking to two shadowy figures. The card description indicates drawing two cards at the cost of losing two life.
A Magic: The Gathering card titled 'The Destruction of Praxis', featuring a dramatic illustration of a planet being destroyed, with a fiery explosion and several figures in the foreground.

It’s always a good thing to be able to draw cards. Though I like the idea of a board wipe that generates Klingon warriors to take revenge on my opponents.

For that reason I chose to remove Night’s Whisper and swap it for The Destruction of Praxis. There is a large mana difference between the two spells, though by the time I’m ready to “restart” the game, the mana cost won’t be a concern.

A digital card featuring Chancellor Gorkon, a Klingon Noble character. The card displays his artwork with details such as his attire, a drink in his hand, and text describing his abilities in a game.
Card artwork featuring Worf, Regent of Terok Nor, depicted as a strong, fierce-looking character with dark hair and armor, accompanied by text detailing game mechanics and attributes.

Chancellor Gorkon has a great ability. Not only does he have Vigilance, but he also dies and takes two creatures with him (in a manner of speaking, though they get exiled). Though the mana cost with the exile ability doesn’t feel justified to me.

Plus, I had to find something to cut for Mogis, erm, I mean Worf.

Worf, Regent of Terok Nor, is one of this set’s Stardates (Special Guest) cards. The Theros god cards have always fascinated me. Seeing one brought back in Star Trek is exciting, since I want to build this deck around as many cards from the set as possible.

We may be losing our two creature exile. But we gain much more. Worf costs one less mana, has indestructible, and forces our opponents to decide between losing life or losing a creature each turn.

Much like our previous decks, this deck seems pretty solid if we stick strictly with what is available to us in the set as a whole, there is very little I would personally want to change.

As for the Landfall deck, that will be a work in progress. My goal is to combine both the Worldshaper precon and the Star Trek landfall into a 5-color landfall deck. I will be sure to share that once i come up with something.

What do you think? Is there anything you would change in this deck?

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